No advertising
No interstitials, rewarded videos, ad tracking or interruption loops.
A calm game promise
Dearly is made for returning because a place matters—not because a timer, streak or manufactured shortage says you must.
Play free on the App Store
What that means
These are product rules the game is built around.
No interstitials, rewarded videos, ad tracking or interruption loops.
Daily gifts do not become debts. Seasonal places return, and missed visits do not erase progress.
Ghosts are optional upside. Ignoring a request never damages a grave or shames the keeper.
Begin as a guest. Sign in with Apple or email only when cloud backup is useful to you.
The core cemetery remains playable without a connection. Synchronization waits safely for the network.
The launch build is free. Any future paid content is designed as a permanent purchase, never a consumable pressure valve.
Respectful remembrance
Dearly contains cemeteries and ghosts, but it is not horror. There are no scares, gore or enemies. Residents are written as people with work, humour, relationships and ordinary objects worth remembering.
That tone extends to accessibility: portrait and landscape layouts, phone and tablet support, optional haptics and visible alternatives to sensory feedback.
A place that waits
Free on iPhone and iPad. No advertising.